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Tema: Change log 05.12.2017

  1. #1
    Community Manager Avatar de BB_Sious
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    Change log 05.12.2017


    5th of December 2017

    NEW FEATURES
    • The implementation of the Jump and Cancel button for the Barracks, the Elite Barracks, the Combat Academy, the Combat Armory, the Provision House and the Rarity Provision House. This will allow you to move orders to the top, bottom or cancel them altogether.

    • The Christmas Event will be technically implemented in the game and activated on a worldwide basis on December 12th, at 10:00 CET. More details will follow in a corresponding Dev Diary.

    CHANGES & IMPROVEMENTS
    • The detail window of owned colonies will now always display the correct values.
    • Marking collectibles will no longer be counted as buffs for friends when completing certain quests.
    • Granite pit will no longer leave a rock behind if destroyed.
    • Fixed a situation where a depleted deposit was shown as available building space.
    • It is now possible to disable the full storage notification for Epic Workyards.
    • Fixed a situation where enemy camps in Expeditions would intercept across the border.
    • The icon of the Epic Woodyard got adjusted in the merchant for consistency reasons.
    • The five tiny retro scenarios "Something is wrong", "Strange looking buildings", "Like a disease", "Point of view" and "Side effects" now reward 100 XP and drop a random retro skin changer buff.
    • A few quest trigger texts got adjusted to being more precise.
    • The reward of the subquest "Returning to Mama Panda" can no longer be claimed twice.
    • Fixed the bonus value of the first rank of the Geologist skill "Quality Copper Mineshafts", from 8% to 15%.


    You are invited to provide feedback here.
    Última edición por BB_Sious; 01/12/2017 a las 11:37 Razón: crossed out retro scenarios
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  2. #2
    Community Manager Avatar de BB_Sious
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    Update: 29.11.2017

    Update: The technical implementation of the new Guild Market vote system also updated the way the merchant displays items in the current Guild Market and other items in the shop. While the item limitation is displayed in the details, it doesn’t recognize if you’ve already retrieved it or not. As a result, an item may be shown as “available” but the button to actually retrieve it is still inactive.
    Última edición por BB_Sious; 30/11/2017 a las 13:34 Razón: added "other items in the shop"
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

  3. #3
    Community Manager Avatar de BB_Sious
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    Update 01.12.2017

    
    Dear players,

    Please be aware of the following correction related to the five retro scenarios' names:
    • The five tiny retro scenarios "Something is wrong", "Strange looking buildings", "Like a disease", "Point of view" and "Side effects" now reward 100 XP and drop a random retro skin changer buff.

    These scenarios are "A new experience", "Hero wanted", "The jester's map", "Retro Style" and "Nothing special", respectively.

    Therefore, the corresponding fix reads:

    • The five tiny retro scenarios "A new experience", "Hero wanted", "The jester's map", "Retro Style" and "Nothing special" now reward 100 XP and drop a random retro skin changer buff.



    Best regards,
    The Community Team
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

  4. #4
    Community Manager Avatar de BB_Sious
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    21 mar, 17
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    Update 04.12.2017

    Dear settlers,

    The following change has been added to the list of changes and improvements:

    CHANGES & IMPROVEMENTS

    • The limited item counter in the shop now shows the proper amount left and lock key symbol again
    Si necesitas asistencia, por favor, ponte en contacto con soporte al cliente. De igual forma, no dudes en contactarme; pero, envía tu mensaje en inglés por favor.

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