Ask Me Anything Answers - Sixteenth Batch
Note:
Please keep in mind that this is our sixteenth batch of published answers. Our team continues to process the questions submitted by our worldwide community; additional answers will be provided for selected questions in the future.
Question 156: TIPEX, The Netherlands
We got always a Dutch CM who was born and raised in the Netherlands, with the change of the language of the CM I'm curious what nationality you have.
BB_Sious: If life is a role-playing game and you get to choose one at character creation, I might pick German for more visa-free travel, perhaps Jamaican, learn to play reggae and become Rastafarian, or maybe Mongolian and experience the great wide open on horseback, have an eagle for a pet and roast dinner using a handheld flamethrower.
Back to your question, I have Filipino nationality. At least I have this vivid drawing of a monkey-eating eagle on my passport.
Question 157: hanta, UK
I want to know the secret ingredient! You give our settlers 1 fish platter, and then from the same amount of gold, they do 2 coins instead of one
BB_Alex: One single Fish Plate triggers a unique effect for our Settlers. It allows them to smelt gold so effective they get far more out of one chunk of ore. It's not a secret ingredient, it's the settlers, which are special.
Question 158: Kitek, The Czech Republic
Are you planning to introduce some kind of general which would be useful only for Arabic adventures? It would be great to have such general which would have for example bigger capacity of troops.
BB_Alex: There are generals with a high capacity of troops which also can be expanded even further through skills. On top, we also introduced several other unique generals. This combination does reduce losses on Arabian Nights adventures a lot. Besides that, there is almost no way to introduce a general who is great for Arabian nights adventures only, because those generals are automatically better for all adventures, especially with a high amount of troops. Our personal goal, for now, is to create interesting generals instead of just going more and more powerful. Nusala, Anslem, Vargus and now Mary are generals which have specific benefits and have to be combined to achieve the best outcome for your personal playstyle. And we see this as very important for the game. This approach creates space for optimization and planning, which is a key challenge in an economy builder such as TSO.
Question 159: Siedler-Junkie, Germany
Is it possible to create some kind of trash bin for the Star menu for items that I will never use anyway?
BB_Alex: We do have some gags related to this topic. We even thought of making the new mountain a volcano, where you can burn items. It would be nice to have a mechanic which allows you to get rid of items. Right now it's not our priority and we haven't thought of a proper approach for this yet. Maybe someday we might implement such a mechanic into the game. No plans for now.
Question 160: Epilarxos, Greece
Hello, I would like to ask if it is possible to reduce the time of explorer searches.
BB_Alex: Everything is possible. You can reduce the time for explorer tasks through the skill tree. Besides that, we don't have plans to reduce those times. I would rather prefer a valuable loop instead of just a simple decrease.
Question 161: TAG1984, Italy
Why can't we conquer other players' islands?
BB_Alex: Some players don't want their islands conquered. This is one of the things a lot of our players love about the game. Building up their town and their economy peacefully without the fear of losing something due to another player raiding your island. If you want to conquer other islands, try to conquer colonies owned by other players through expeditions.
Question 162: Wirusisko, Poland
I would like to ask if there will be a new Polish server?
BB_Alex: No, no plans for a new Polish server.
Question 163: kke2100, UK
Are there any plans of raising the batch sizes in Barracks from the current 25?
BB_Alex: The same here, no plans for now.
Question 164: Arendyll, US
Why can't we cancel the explorer or geologist if we send them on wrong searches?
BB_Alex: I guess because there is no function supporting it in the game yet. We did not put any detailed thought into such a function yet, so there are no plans to add it. This might change in the future, of course.
Question 165: LioneeR, US
When I first started, I felt like I was taken advantage of in the trade office. People purposely offer insanely lopsided trades in hopes of taking advantage of others. Is there anything in the works for some kind of price guide? I understand we want market economics to do their work, but I think a wide-ranging price guide from BB would keep players from getting taken advantage of.
BB_Alex: Prices for goods and items change based on the current status of the economy and content. Having a price guide requires the need to keep it up to date. This includes collecting the data from all servers since those do differ already and define a price taking all this data into account. All this on a weekly maybe monthly basis. A purchase in the trade office is your personal decision, and we don't want to take it away from you or to influence your decision by releasing a price guide. Checking the market, analysing it, optimizing your economy based on the learnings and benefit from your strategy should be the reward for the time invested into this. You could say it's one side of the game and part of the TSO experience. Besides that, we would like to invest our resources into creating interesting content and bring some small nice additions to the game.
Please click >here< to post your feedback.