23rd of August 2016
NEW FEATURES
- Star Menu filters/ sorting / search
Star Menu improvements are made to be able to cope with the massive amount of items some players have.
 
- Size of chat window
The size of the chat window is now saved during one game session. 
- Additional ways/shortcuts to access the Trade Office and the Guild House
Clicking on the Trade Office and Guild House opens the corresponding UI. 
CHANGES & IMPROVEMENTS
- A confirmation window pops up when trying to cancel trades.
 
- PvP Combat UI now always shows the correct enemy units.
 
- Intercept areas are changed for the adventure "Sinbad and the Besieged City".
When a general/marshal moves on his path (
blue) to defeat the camp (
green),
he won’t be intercepted by the other camp (
red) at the (
orange) points.
The reason for that is that the other camp (
red) is in a different sector.
  
- Expedition map: A border in one Expedition map has been changed due to interception issues
 

Border before

Border now
 
- Colony slots bought with Valour Points expire as intended.
 
- Building Large Towers no longer affects Expedition Buildings and map details.
 
- The Forest Trap’s intercept area (“B”) hasn’t worked properly when attacking camp “A” in "The Island of the Pirates". 
 
- Player camps are now considered when using the PvP planning tool.
 
- Guild Officers tab is still displayed after ranks are modified.
 
- Rankings time is now more accurately displayed.
 
- Chat is not blocked anymore for players above level 5.
 
- Adventure slots are freed up when the adventure invitation expires or is cancelled.
 
- Chat time stamps are now accurate.
 
- Production queue was not in order in some situations.
 
- When demolishing a building, the pop-up message shows accurate information
 
- "Sea of Bread" and "Fragrance" Achievements now take (all) Fish and Meat re-fillers into account
 
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