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Ver la VersiĆ³n Completa : Halloween 2016 - Dev Diary



BB_Nanuq
07/10/2016, 15:56
More information about the upcoming Halloween event

The 2016 Halloween Event is creeping upon us so get ready for Ghosts, Golems and Pumpkins to invade your island.
The event will include features from previous years, but also new content. New aspects & changes are highlighted in blue colour.
The Halloween event is activated immediately after the corresponding maintenance (see dates below).



http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/2016_forum_header.jpg




EVENT SCHEDULE
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bats_schedule.png

Start: 18th of October
Removal phase: 8th of November
Full deactivation: 15th of November
Requirements: Level 19



HALLOWEEN 2016 CHANGES






http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bats_rtl.pngNew Golem tier & slight changes in the mechanics
Pumpkin Cemeteries can be revived after depletion

Pumpkin Cemetery refillers are rewarded by certain adventures (instead of Pumpkins)

Pumpkin Cemeteries produce ~ 33% faster
Explorers will find Pumpkins on treasure searches
Adventures provide Pumpkin refillers instead of Pumpkins
New Halloween 2016 Achievementshttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/forum_pumpkins.png
Pumpkin collectibles will spawn guaranteed worth 1 pumpkin each
New event quest chain "The forgotten"
New building "Improved Deerstalker"
New decoration "Pumpkin cemetery"
Several new items available through the Merchant, check details below




Read more about:




Pumpkins (#2)http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/pumpkinfield.png
Golems (#3)
Merchant: specialists (#4)
Merchant: buildings (#5)
Merchant: buffs & items (#6)
Misc. information (#7)
Removal Phase & Deactivation (#8)



Please share your scary good (or bad) feedback > here (http://forum.juego-thesettlersonline.com/threads/17239-Feedback-Halloween-2016-Dev-Diary?p=16563#post16563) <

Spooky Settling!
BB_Nanuq

BB_Nanuq
07/10/2016, 15:56
http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/header/INT_header_pumpkins.png




Availability: Only during the Halloween event
Benefit: You can acquire special items for pumpkins in the Halloween shop category
Trade: The pumpkins are tradable like regular resources
Removal: Check removal phase details as event resources and Halloween items are available only for a limited time!



http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/pumpkintrio.png
You can get the event resource by...

Unlocking Halloween 2016 Achievements
Sending Explorers on a Treasure search
Collecting pumpkins that spawn on your home island (guaranteed each spawn, 1 Pumpkin per collectible)
Winning rewards for defeating Golems
Completing Halloween quests
Producing them with Pumpkin Cemeteries
Trading with other players
Item gifts from friends
Buying pumpkin packages in the Shop

BB_Nanuq
07/10/2016, 15:57
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/header_golem.png


There are now 4 types of Golems to be defeated.


Rock Golem (Level 1* - 25)
Greater Golem (Level 26 - 35)
Ancient Golem (Level 36 - 55)
Supreme Golem (Level 56+)


*The spawn area of the Golems (middle of your home island) must be revealed/explored to see the Golem. You can see Golem with level 1, but level 19 is required to fight against Golems!



http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/forum_golems3_s.png



Respawn & different Golems

It takes 16 hours for a Golem to respawn after you defeated one.
Each Golem type has 5 difficulty levels. The same Golem gets stronger until you defeated him for the 5th time.
After you defeated the 5th (most difficult) Golem of one type, the next Golem type will show up, corresponding with your level. If you didn't level up to a new level range, a Golem with the 5th Golem's values will keep respawning.

Examples

You are level 55:


Defeat 5 Rock Golems in order to get a Greater Golem.
Defeat 5 Greater Golems in order to get an Ancient Golem.
The 5th Ancient Golem will respawn until you have reached level 56.

You are level 28:


Defeat 5 Rock Golems in order to get a Greater Golem.
Defeat 5 Greater Golems.
The 5th Greater Golem will respawn until you have reached level 36.



In order to destroy the Golems, you need to produce specific buffs in the Provision House.

http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_pure_water.png
Name: Purified Water
Golem type: Rock Golem
Production Resources: 20 Water, 20 Copper ore


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_enriched_water.png
Name: Enriched Water
Golem type: Greater Golem
Production Resources: 40 Water, 20 Iron ore


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_holy_water.png
Name: Holy Water
Golem type: Ancient Golem
Production Resources: 60 Water, 20 Titanium ore


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_buff_glistening_water.png
Name: Glistening Water
Golem type: Supreme Golem
Production Resources: 100 Water, 20 Platinum ore


The way a Golem is defeated was changed slightly. Your friends can still help you in doing so, but you have to finish the Golem by clicking a new button in the Golem window.

Important: The Golem can be "over-buffed".
Example: If it needs just 1 more buff to get defeated, you and your friends will still be able to apply more buffs which no further effect.

Finish it!
When the Golem's HP has reached zero, the monster does not die immediately. It only enables the button for finally finishing it for the player who summoned it (island owner). The button cannot be pressed by any friend.

BB_Nanuq
07/10/2016, 15:57
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/header_specialists.png


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/frame_lordracul_90.pngName: Lord Dracul
Description: A new General who recovers twice as quickly from defeat and travels twice as quickly to adventures. http://static.cdn.ubi.com/0034/int/website/pictures/garrison_lorddracul.png
He attacks enemies in combats via first strike and deals area of effect damage.
Cost: 2450 pumpkins
Limit: New limit of 1 (former acquisitions don't count)


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/frame_geologist.pngName: Conscientious Geologist
Description: Finds an additional deposit whenever possible.
Cost: 375 pumpkins
Limit: New limit of 1 (former acquisitions don't count)


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/frame_h_general.pngName: Grim Reaper General
Description: This is a specialist with the same values as the Battle Hardened General, but a different appearance.
Cost: 1560 pumpkins
Limit: New limit of 1 (former acquisitions don't count)

BB_Nanuq
07/10/2016, 15:57
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/header_buildings.png



IMPROVED DEERSTALKER HUT


Description: Produces meat without using a meat deposit, twice as fast than the regular Deerstalker Hut.
Limit: 2 per player
Cost: 1.225 Pumpkins
Trade: Tradable but not giftable
http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/b_improved_deerstalker%5B1-3-6%5D.png





PUMPKIN CEMETERIES

Production: Each pumpkin cemetery produces event resources (pumpkins) over time
Limits: 3 per player and version = 9 buildings (new limit, former acquisitions don't count)

Changes 2016:
- Refillable only with "Pumpkin refillers" , can be revived when depleted with "Fertilizer".
- 33% faster production compared to last year.

Pumpkin refillers can be gathered by completing certain adventures (see help archive window in the game for a full list). In case your Cemetery depleted, you can revive it with Fertilizer from the Merchant (Cost: 75 Pumpkins. Revives the depleted Cemetery and refills 10 Pumpkins).

Small version: Costs 50 stone and 100 pinewood planks
Common version: Costs 150 marble and 200 hardwood planks
Noble version: Costs 10 granite and 25 exotic wood planks



http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/pumpkinfield.png




IMPROVED FARM


Description: Produces wheat 3 times as fast as a regular farm
Limit: 3 (new limit for everyone, former acquisitions don't count)
Cost: 700 Pumpkins
Trade: Not tradable
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/improved_farm.png




THE VILLAGE SCHOOL


Description: Speeds up the process of getting new settlers in your village.
Limit: 3 per player (new limit for everyone, former acquisitions don't count)
Costs: 600 Pumpkins
Trade: Not tradable
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/village_school.png




SILO


Description: Replenishes wheat fields over time. Can be traded.
Limit: 3 per player (new limit for everyone, former acquisitions don't count)
Cost: 600 Pumpkins
Trade: You can trade this building
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/b_silo.png




IMPROVED STOREHOUSE


Description: Another type of Storehouse that provides 3 times more space for resources than a standard one. Can be traded.
Limit: 3 per player (new limit for everyone, former acquisitions don't count)
Cost: 600 Pumpkins
Trade: You can trade this building
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/warehouse_improved.png




FISH FARM


Description: A scientific state-of-the-art fish farm: Doesn't require a deposit to produce fresh fish. Can be traded.
Limit: 3 per player (new limit for everyone, former acquisitions don't count)
Cost: 700 Pumpkins
Trade: You can trade this building
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/fishfarm.png



DECORATIVE PUMPKIN CEMETERY

Decorative building: Have a Pumpkin Cemetery on your Island all year!
Description: Spook your island's visitors and be in a Halloween mood.
Cost: 325 Pumpkins
Limit: None, transferred to Star Menu when demolished
Trade: Tradable, Giftable


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/building_pumpkinfield_decorative.png





MINIATURE GOLEM STATUE


Decorative building: Have a golden Golem on your Island
Description: Looks good.
Cost: 375 Pumpkins
Limit: None, transferred to Star Menu when demolished
Trade: Tradable, Giftable


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/building_statue_golem_supreme.png




DECORATIONS


Description: Increase your island's spookiness and help get everyone in the Halloween mood.
Limit: unlimited
Cost: differ, check the Halloween shop
Trade: You can trade these decorative buildings
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/halloween_deco.png

BB_Nanuq
07/10/2016, 15:58
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/header_buffs_items.png

During the Halloween event there will be items available that complement the atmosphere.
Items that can be acquired for pumpkins are listed in the Halloween shop category.


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_igor.pngName: iGor
Type: Buff
Cost: 56 pumpkins
Effect: +200% recruitment speed on Barracks or Elite Barracks for 6 hours
http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bats_rtl.png


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_zombie_bite.pngName: Zombie Bite
Type: Zone-wide buff (wildlife)
Cost: 45 pumpkins
Description: Be careful with this! One mishap may turn dozens of your settlers into zombies.


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_ouija_board.pngName: Ouija board
Type: Zone-wide buff (wildlife)
Cost: 45 pumpkins
Description: Legend has it, this board can be used to talk with the spirits, and bring them to where you are...


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/golem_medium_02_s.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_buff_bucket_of_candy.pngName: Bucket of candy
Type: Zone-wide buff (production)
Cost: 125 pumpkins
Description: Zone Effect +100% output on Smelters (Bronze, Iron, Steel, Gold, Titanium, Platinum) for 24 hours


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_buff_the_headless_horseman.pngName: The Headless Horseman
Type: Buff
Cost: 45 pumpkins
Description: +300% output on Stables or Elite Stables for 24 hours


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_efficient_traps_recipe.pngName: Efficient traps
Type: Recipe for Rarity Provision house
Cost: 560 pumpkins
Description: Buff area Effect: +200% output on the Hunter, Deerstalker Hut, Improved Deerstalker Hut
for 12 hours on a 2 squares radius


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/icons/shopicon_fertilizer_03.pngName: Fertilizer I-III (3 single items)
Type: Buff + Refiller
Cost: 75 pumpkins
Description: Revives and refills a dried up Small, Common or Noble Pumpkin Cemetery with 10 pumpkins


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_nash.pngName: Nash Williams
Type: Buff
Cost: 48 pumpkins
Effect: Use on Barracks and speed up recruiting time x4 for two hours.


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_halloween/golem_gif_forum_s.gifhttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_grout.pngName: Grout (200)
Type: Resource
Cost: 170 pumpkins
Effect: Ressource that is needed to upgrade buildings to level 6


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_omniseed.pngName: Omniseeds (250)
Type: Refiller
Cost: 90 pumpkins
Effect: Refill item: Adds 250 units to any deposit (except gem pits)


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_trick.pngName: Trick
Where: It can be produced in the Provision house and applied to a building on a friend's island
Cost: 50 paper and 50 fish
Effect: The affected building cannot be buffed as long as Trick is in effect.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_treat.pngName: Treat
Where: It can be produced in the Provision house
Cost: 200 water and 50 pinewood
Effect: It removes the Trick effect from a building. It also buffs the targeted building (400% production for 2 hours).


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/golem_forum_s.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_banshee_scream.pngName: Banshee's Scream
Where: It can be produced in the Mayor's House (with collectibles)
Cost: 10 Scarecrows, 5 Banners and 1 Leather
Effect: Increases the output of a Pumpkin Cemetery up to 300% for 6 hours.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_werewolf_howl.pngName: Werewolf's Howl
Where: It can be produced in the Mayor's House (with collectibles)
Cost: 20 Barrels, 10 Grain Sacks and 2 Leather
Effect: Increases the output of a Pumpkin Cemetery up to 400% for 6 hours.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/buff_zombie.pngName: Zombie
Type: Buff
Cost: 96 pumpkins
Effect: Boosts the production of a workyard up to 400%. The effect lasts for 12 hours.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/buff_myers.pngName: Mr. Myers
Type: Buff
Cost: 24 pumpkins
Effect: Boosts the recruitment time of Barracks up to 400%. The effect lasts for 1 hour.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/buff_frank.pngName: Frank and Stein
Type: Refiller
Cost: 90 pumpkins
Effect: Refills the Marble deposit. Amount: 1000 units.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/bats_rtl.pnghttp://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_sandmans_powder.pngName: Sandman's Powder
Type: Zone-wide buff (optical)
Cost: 50 pumpkins
Effect: Turns day into night on the home island. Lasts for 7 days.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/icon_halloween_mystbox.pngName: Halloween Surprise Box
Type: Surprise Box
Cost: 195 gems
Description: Provides one of 12 adventures that grants the chance to gain Pumpkins.

BB_Nanuq
07/10/2016, 15:58
http://static.cdn.ubi.com/0034/int/forum/pictures/2016_0708_excelsior/09_DD/header/INT_header_misc.png





HALLOWEEN 2016 ACHIEVEMENTS
Several new Achievements were implemented and some of the former ones (compared to 2015) adjusted.



COLLECTIBLE PUMPKINS
Pumpkin collectibles will be guaranteed to spawn. Each collectible will provide 1 pumpkin.



GHOSTS
All animals will vanish from the island's surface. Expect Zombies to show up? No, this plague has been defeated last year. Instead of Zombies, ghosts will haunt your island! They are probably spirits from former Zombies, but who knows...



GRAPHICS AND SOUND


Info screen & widget
The event info window will show you the remaining time of the Halloween event. Also, the info widget is displayed on the left side.


http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/infowidget_en.png





Spooky background music
For the duration of the event, the in-game background music will be changed to different tracks.



Modification of several graphics
Several graphics will be modified, for example, the logo and the loading screen.

BB_Nanuq
07/10/2016, 15:58
Halloween 2016: Removal & Deactivation


http://static.cdn.ubi.com/0034/int/forum/pictures/2016_06_summerevent/header/INT_header_removal.png


The Halloween event will be turned off in two steps. Both Removal phase & the deactivation will happen with the corresponding game maintenance. This brief FAQ will provide you with some detailed information about each phase.




What does Removal phase basically mean?
The core mechanisms of the event will be turned off, but the event shop category will remain until Removal phase 2.
This means you have one additional week to get special event items for Pumpkins.
Can I still collect Pumpkins in Removal phase 1?
Pumpkins that spawned before the maintenance can still be collected. However, after the collectible items are newly refreshed in Removal phase 1, no new Pumpkins will spawn. Explorers that have been send before the Removal phase started will bring back Pumpkins - but only if they return before the deactivation.
What happens to Halloween Quests that are not finished?
The event quest chains will be canceled / removed.
When will Pumpkin refillers be removed from the (special) adventure loot ?
Is the start or the end time of the adventure relevant?
If the adventure was started before Removal Phase 1 but was only finished after Removal Phase 1 was activated, no Pumpkins will be included in the loot. Adventures started in or after Removal Phase 1, don't provide Pumpkins.
Is it possible to create event items?
The creation of "Banshee's Scream" and "Werewolf's Howl" (as well as the Golem buffs) are related to the Halloween event. Therefore this option will be turned off. If you started to produce an event item shortly before the Removal phase 1 maintenance, this item will be finished even after Removal phase 1. Same goes for completed items: You can still pick them up after Removal phase 1.
Is it possible to use items like the "Banshee's Scream" buff after Removal phase 1?
You can use the buff in order to get more Pumpkins before the Removal Phase finishes. The buff effect will end and you won't be able to use these buffs any more after the event deactivation.





http://static.cdn.ubi.com/0034/int/forum/pictures/2016_06_summerevent/header/INT_header_deactivation.png




What happens with Removal Phase 2?http://static.cdn.ubi.com/0034/int/forum/pictures/2015_10_halloween/eliot_halloween.jpg
All remaining elements of the Halloween event will be removed with Removal Phase 2.
An event resource conversion is planned to take place with the game update / deactivation.
What about remaining Pumpkin Cemeteries and Re-Fillers?
Pumpkins remaining on each field, no matter if the fields have been built or if they are still in your Star Menu, will be converted to coins, along with all remaining re-fillers.
What happens to the Golem buffs in my Star Menu?
Apply them to the Mayor's house to get a resource refund.
How many coins do I get for one Pumpkin?
No matter where the Pumpkin is originating from (Cemetery, warehouse, Re-Filler, mail etc.), you will get 0,5 coins for 1 Pumpkin.
Can the "Trick" and "Treat" buffs still be used after Removal Phase 1?
After Removal Phase 1, the "Trick" and "Treat" buffs created can still be used on your friends, but you won't be able to create more of them.

BB_Nanuq
09/11/2016, 17:23
The following improvement has been updated:


Changed: What about remaining Pumpkin Cemeteries?
TO What about remaining Pumpkin Cemeteries and Re-Fillers?

Changed:Pumpkins remaining on each field, no matter if the fields have been
built or if they are still in your Star Menu, will be converted to coins
TO Pumpkins remaining on each field, no matter if the fields have been built or if they are still in your Star Menu, will be converted to coins, along with all remaining re-fillers.



Added
How many coins do I get for one Pumpkin?
No matter where the Pumpkin is originating from (Cemetery, warehouse, Re-Filler, mail etc.), you will get 0,5 coins for 1 Pumpkin.

Moved to Deactivation
What happens to the Golem buffs in my Star Menu?
Apply them on the Mayor's house to get a resource refund.


Regards,
BB_Nanuq